Engineering guide

What is LUFS?
The complete guide

Updated August 2026 · 8 min read

If you've ever uploaded a song to Spotify and thought "why is it quieter than everything else?" — you've experienced LUFS in action.

LUFS stands for Loudness Units relative to Full Scale. It is the international standard (ITU-R BS.1770) for measuring how loud audio sounds to the human ear. Unlike peak level (dBFS), LUFS accounts for how our ears perceive loudness across different frequencies.

Hear a real before / after

Crazy Stacy was analysed and repaired in CoProducer: score 70 → 90, LUFS −12.61 → −13.63, clipped samples 831 → 0. Switch A/B at the same sample.

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Why LUFS matters

Every major streaming platform uses LUFS to normalize playback:

Sources: Spotify for Artists, “Loudness normalization” (tracks adjusted to −14 LUFS per ITU 1770); Apple Support, “Sound Check” (Apple describes the feature but does not publish a LUFS figure there, so ≈ −16 is the commonly reported value); AES TD1008, the AES recommendations for streaming loudness; ITU-R BS.1770, the loudness and true-peak measurement. The YouTube, Amazon Music and TIDAL rows are commonly reported figures; we did not find an official published target to link.

A hotter master is not played louder. It is turned down until it matches the lane. That is why chasing −8 LUFS usually wastes dynamics without winning volume on the store.

Target LUFS by platform

PlatformTarget LUFSTrue PeakNotes
Spotify−14−1 dBTPDoes not reward hotter masters
Apple Music−16−1 dBTPSound Check on by default
YouTube−14−1 dBTPAccepts a wide range
Amazon Music−14−2 dBTPStricter peak limit
TIDAL−14−1 dBTPMaster quality authenticates

What CoProducer checks

CoProducer’s analyze table treats −14 LUFS as the release target (pass within 1.5 LU), with true peak ≤ −1.0 dBTP and clipped samples = 0. Those are the same red/green gates on the homepage A/B.

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